The strategic game where you attempt to keep the cylons away from the colonies is just a framework for putting you into cool missions instead of being really fun in and of itself, that much is true. Its scope is much smaller, and it relies on nostalgia of the TV show. This game doesn't attempt to do what 4x games do. For example, one of my very early recordings: Done entirely in the style of the reimagined TV show, with shakey cam, missile cam, broadside cam, explosion cam, Viper pilot cam, it makes a highlight video of your last battle that you can record, scored to music that the reviewer (accurately) describes as excellently done in the style of the original Bear McCreary's. And he didn't even mention my favorite feature: the video replays. But given that I'm a huge BSG fan, making my own BSG battles is pretty freaking awesome. And if it wasn't for the BSG nostalgia, there indeed would be nothing to hold me to this game. Not to say that a turn-based game is everyone's cup of tea, it obviously isn't. So basically, he's a moron and playing it poorly, then complains because he's a moron and the game punishes him for playing it, well, poorly. When I have 3 Artemis battlestars the game turns go by fast, when I have 6 Adamants and a Manticore, the turns take way longer. Limiting the player to 7 ships per fleet was a correct game balance decision to keep the game going quickly for people with attention span deficits like this reviewer. Well guess what, buddy, the more ships you have the longer each turn takes. And then he complains that you're limited to 7 ships. He complains that the pace is "glacially slow", but this is a turn based game. If he can't tell that his battlestars are an upgrade from an Adamant, then he's a fucking idiot. Let me open Steam and see how much I've played Deadlock (on PC).
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